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humblewood subclasses

On a success, you may steal any one item that is not beingll You may take the Dash action while gliding to fly an addi- held or worn by the target. 1 lb.Strig 3'10" +2d10 80 lb. The love is very often in the details, just assome of the most significant moments in a campaign can be the quiet ones, the small words exchangedat the campfire, or the tiny clues indicating a much larger mystery to unravel. This divide in social standing feathered arms to propel yourself upward a distance equal toamong lumas can make for curious and strained relationships half your movement speed. . Size. Resem- you land. Intelligence is your spell- casting ability for these spells.Prodigious Predators Languages. Raptors reach maturity around 20 years. The birdfolk offered the dangerous wood.humblefolk safety within their great city, and many accepted the HUMBLEFOLKVULPIN MAPACH JERBEEN HEDGE CERVAN Chapter 1 | Welcome to the Wood 11Corvum hungry for knowledge Corvums are a crow-like race with dark feathers and sharp Glide. You can move through the space of any crea-to face even the largest threats head on. Bite. Forest-dwellers are again being displaced from their homes, seeking refuge in Alderheart, and perch-dwellers are doing what they can to keep themselves safe up in their canopy sanctuaries. Unless I missed something else, it doesn't give you a new way to triggera check, becausenormally using intimidation in combat would require your action unless you have a generous DM who lets you use it for free (which they probably shouldn't). Humblewood is a campaign setting forDungeons & Dragonsthat focuses on animalistic races, primarily numerous variations of birdfolk. Ability Score Increase. At 14th level, any Large or smaller creature who has their At 14th level, you can maintain this effect for upspeed reduced to 0 by the guardian spirit is restrained for as to 24 hours.long as you maintain your concentration, as your guardianspirit pins them in place. Ive got a player who took the bard College of the Road subclass and so far I think its pretty well balanced if not a little OP, but nothing game breaking. There is nothing a gallus would not giveto their neighbors in a time of need. These are based on the information like to tell.provided in each races description, and reflect the naturalvariation that occurs within the different folk of the Wood. Regardless of their size, stout strigs tend to be bulkier, Birdfolkwith denser feathers, while swift strigs have more slender andstreamlined bodies. d6 Flaw2 I always end up being the center of attention. You can seewrong ones, deadly enemies. Keen observers, you can determine any magical properties the item has, howthey trade in information the way others trade goods. You have an almost unnatural beauty and grace, inspiring admiration in some and jealousy in others. Hedges feel most at home when everyone gets along. Antlers. You can speak, read,and write Birdfolk and Hedge. (Evil)6 Naturalism. When you select this option, choosea damage-dealing spell you can cast. A jerbeens home can containseveral generations, including extended family and cousinsliving together under one roof. The target that you know.must succeed on a Constitution saving throw or be stunneduntil the end of your next turn. You may choose whether the jump uses your Strength or Dexterity score for determining combat, you can make a Dexterity (Sleight of Hand) check height or distance, and you double the distance you would against a DC equal to 10 + the targets Dexterity modifier. Humblewood Freebies $0.00. Languages. When you select this option, choose a Eldritch gain advantage on the attack. Their reputation in birdfolk society is nothing short fall, and glide short distances. The trees are old and powerful, with rare specimens that reach as tall as small mountains. r/humblewood. Humblewood is a unique offshoot of Dungeons & Dragons with a focus on animal and bird racial varieties, and these are their most useful races. Moreover, a newly invigorated Bandit Coalition swells in numbers. Others think of me as weak, but I few dismiss the notion of the Wind-Touched as superstition,2 will prove my worth with hard work and others heap reverence upon those believed chosen. This feature also feels a bit redundant; as you can always ask to use an alternative ability score for a skill check if you can justify it. unique perspective.4 Im slow to trust someone new, but open up 4 I project my insecurities onto others. those who give me this title. The community domain focuses on the ties that bind all people together. My first read is they're on the strong side. Speed. 1 I am considered weak or unskilled and many treat me like a fledgling.2 I stole something valuable from the Captain of my unit. 6th Channel Divinity: Community Watch Once per round, a creature benefitting from this boon can roll a d6, adding the result to a skill check, saving throw, or attack 8th Divine Strike (1d8) roll. Jerbeens have incredibly small and light bodies, standing between 2 and 3 feet tall, and weighing between 20 Jerbeens are the smallest inhabitants of Humblewood, and 40 pounds. Languages. The Humblewood was a lush and peaceful forest that hums with the Great Rhythm of nature. This activity is considered an functional versions of common items using materials presentart form among mapachs, on par with the high art of other in your surroundings. The adage, What is essential to learn liesmore additional language of your choice. go all in. The gods of the night and moon watch over mortal realms even after the gods of light have left to do battle with unspeakable evil. Flames ravage the land and destroy the homes of the humblefolk, stoking a growing resentment against the birdfolk, whose cities have managed to avoid the worst of the fires so far. Humblewood is an exciting new Campaign Setting for 5e DND that includes 10 original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. (1d6) lb.Vulpin 4'2" +2d10 80 lb. Swift. The Deck of Many Presents TM CAMPAIGN SETTINGCOMPATIBLEGot feedback? Due to this inherent advantage, along with their speedand power, strigs make excellent hunters and rangers. Additionally, you are adept at finding shelter in the burned before.4 I have a problem with authority. #1. Humblewood is home to a variety of beasts whose size, strength, and abilities can only have grown thanks to the Woods magic. Otherwise, the sleepspell acts as normal. Awareness of ones surroundings Birdfolk takes the place of Common in Humblewood. Humblewood is an exciting new Campaign Setting for 5e DND that includes 10 original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. Plants in the Wood do not experience the world in terms of sight, but most can feel differences in temperature, describe things that have touched them, as well as hear vibrations that happened around them (including speech). Though a greater stretch, the jerbeens speed, size, andare good examples. A happy cervan is specially blessed by their Amaranthine Cairith, a sacred spiritone who is hard at work. The Blessing of CairithThough their wariness has earned them a reputation as timid,cervans are cautious because they remain active and alert, and While its not unusual for some cervans to have smallgenerally prefer practice to contemplation. I try to seek out and support ease anywhere but high in the forest canopy, with the wind in others like me who are seen as outcasts. one condition immunity ll Beasts of Large size or larger have a friendly disposition one special ability possessed by the creature that toward you unless you have attacked them. Infamy At 15th level, your reputation precedes you, making it easy for you to strike fear into the hearts of anyone foolish enough to oppose you. The Tenders, an organization of druids and mystics, dedicate themselves to healing the Scorched Grove with natural magics. Ability Score Increase. Birdfolk charactersare not negatively impacted by their lower weight.Random Height and WeightRace Base Height Height Modifier Base Weight Weight ModifierCervan (Grove) 4'8" +2d10 110 lb. Age. Chapter 1 | Welcome to the Wood 27Mapach cunning crafters Naturally curious, mapachs are a medium-sized racoon-like MAPACH TRAITSrace. You emit heavily obscuringdarkness in a 30-foot radius and lightly obscuring shadows Brutal Brawler50 feet beyond that. They also live for a longmust be resolved. Whenever you take the attack action against an opponent you have successfully misdirected this turn, or an opponent that is afflicted by a condition, you may make one additional attack against that opponent. Humblewood is an exciting campaign setting for 5th Edition that includes ten original player races, new monsters, magic items, and a compelling adventure for 1st to 5th level characters. In addition to gaining proficiencies in numerous forms of ranged weaponry as well as perception, and treat half cover of their targets as though it weren't there! Chapter 1 | Welcome to the Wood 23Hedge pointed mediators The most diplomatic and good natured of all the humble- areas and communal gardens can be constructed in the spacesfolk, hedges like to live quiet lives in villages throughout the between burrows. Scofflaw FeaturesImproved Ward Fighter Level Feature At 6th level, you can use your Ward of Shadows feature 3rd Bonus Proficiency, Intimidating Banter,whenever a creature you can see within 30 feet of you attacks a Brutal Brawlercreature besides yourself. When you are not in combat,Bandit Specialty you (and companions you lead) can travel between locations that cut through forested areas twice as fast as your speed The Bandit Coalition is a rather loose organization of would normally allow.rogues and brigands, but there is still a degree of specializationwithin the ranks. You are destined for greatness.fall, and glide short distances. The gallus have an earfor the truth, and are often capable of rooting out liesand dishonesty.GALLUS TRAITS Ability Score Increase. In addition to writing, he directs and produces the podcast, "How Ya Dyin'?" (1d2) lb.Luma 2'8" +2d4 25 lb. You can otherwise be understood by anyHEAVY GLIDER beast of Large size or larger, whether or not they speak a language. Your carrying capacity is doubled, as is theweight you can push, drag, or lift. These birds were smart, funny, and ignored by almost every animal shelter you took them to. of life and growth believed to watch over all cervans. Expert Climbers. At 6th level, you learn how to use your stance to chainyour attacks together in deadly combination. You can decide to do this after your roll, but only before the outcome of the roll has beenLUMA TRAITS determined. You can see in dim light within 60 feet ofobvious traps. While other birdfolk might look down on gallus fortheir common ways, the gallus have excellent interpersonalskills. Confront the terrifyingashsnakeand its deadly pyroclastic breath! Cervans reach maturity around 12 years. Additionally, your familiarity While many of the birdfolk races are culturally communal, with the longbow means that it is not considered a heavyraptors dont have a great sense of connectedness, nor do they weapon for you.tend to create their own perches. While ages fluctuate, gallus reach maturity around 18and can live anywhere between 70 and 100 years. Protecting and providing for others in hardtimes is considered just as impressive, if not more so, than Patterned Feathers. In the world of Everden, nestled between the mighty Crest mountain range and the vast marshes of the Mokk Fields, lies a mystical forest known as Humblewood . Don't think there are currently stats for a +2 bar stool. Youcannot benefit from any Dexterity bonus to armor classwhile curled up, but you can still use shields. Thebirdfolk have hollow bones, reinforced by special internalstructures that act as struts. The target can break free by spending Reckless Tactics. Woodland Hunter. This spell does not require any somatic components to cast. On a fail- ure, they must spend their reaction to attack a creature of your choice within 5 feet of them. There are two main subraces of corvum:increases by 2. dusk and kindled. Using your feathered arms, you can slow youra raptor. Tender subclasses. They reach adulthood at 15 years,and live well past 90 years.30 Chapter 1 | Welcome to the WoodaMy dearest, though your dangerous and reckless lifestyle worries me so, I know that you will outwit any opponent who comes your way - Love letter excerpt from Tybalt Hillshaw to his bandit lover Chapter 1 | Welcome to the Wood 31Characters In the Wood embodying one of the folk This chapter outlines how you can customize your charac- Altering Race Sizeter, everything from physical characteristics, backgrounds, The sizes listed in the racial descriptions representclass options, feats, and spells, all in keeping with the flavor suggested averages of the various races. They also tend towards the rule of law, not as a ity to conjure a magical feast for the rough road ahead. Your Charisma score increases by 1. Size. (Chaotic) Skill Proficiencies: Acrobatics, Performance Tool Proficiencies: one type of wind Musical Instrument Safety. gain proficiency in one of the following skills of your choice: Deception, Insight, Intimidation, Sleight of Hand, or Stealth. Some gods advocate the removal of well-prepared, yet simple food items equal to your Wisdomharsh or disruptive forces to this order, and proper sanctions modifier (minimum of 1). Jerbeens grow quickly, reaching maturity around5 years. Your Dexterity increases by 2,and your Charisma score increases by 1. At 6th level, you have learned to identify a selection of useful herbs that you can carry with you. Mapachs have incredibly light hands and a great degree by 2, and your Constitution score increases by 1.of fine motor control that doesnt diminish with age. Tools, along with any other item that wouldhave built such interesting or unique creations achieve celebrity logically break on its first use (caltrops, arrows), will becomestatus among mapachs, going on to showcase their skills in useless afterward. Your base walking speed is 30 feet.portents of doom, and other times visions of a far Practical. Additionally, your Magnificent Feast produces twice as many foodstuffs, each of which can, when consumed, remove a single curse or disease affecting the target (including attunement to a cursed item).9th mass cure wounds, telepathic bond Chapter 1 | Welcome to the Wood 39Night Domain At 8th level, you can see normally in darkness, both magi- cal and nonmagical within 120 feet. Hedges are compassionate, empathetic, andcreatures, results in fewer occasions for conflict. Chapter 1 | Welcome to the Wood 29Vulpin sophisticated yet savage Vulpins are fox-like in appearance, with light builds and Alignment. Humblewood has endured for centuries thanks to the industry and compassion of its people but now the fires have come, and the Woods have been thrown into chaos. You can choose to reroll any attack,those who pass judgement. You can speak, read, and write Birdfolkcreatures, known for their joviality and charm. laugh at and tease. Has anyone played at a table with one of the new tender subclasses or feats? A line drawing of the Internet Archive headquarters building faade.

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humblewood subclasses

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